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1041. Robot Bounded In Circle
Description
On an infinite plane, a robot initially stands at (0, 0)
and faces north. Note that:
- The north direction is the positive direction of the y-axis.
- The south direction is the negative direction of the y-axis.
- The east direction is the positive direction of the x-axis.
- The west direction is the negative direction of the x-axis.
The robot can receive one of three instructions:
"G"
: go straight 1 unit."L"
: turn 90 degrees to the left (i.e., anti-clockwise direction)."R"
: turn 90 degrees to the right (i.e., clockwise direction).
The robot performs the instructions
given in order, and repeats them forever.
Return true
if and only if there exists a circle in the plane such that the robot never leaves the circle.
Example 1:
Input: instructions = "GGLLGG" Output: true Explanation: The robot is initially at (0, 0) facing the north direction. "G": move one step. Position: (0, 1). Direction: North. "G": move one step. Position: (0, 2). Direction: North. "L": turn 90 degrees anti-clockwise. Position: (0, 2). Direction: West. "L": turn 90 degrees anti-clockwise. Position: (0, 2). Direction: South. "G": move one step. Position: (0, 1). Direction: South. "G": move one step. Position: (0, 0). Direction: South. Repeating the instructions, the robot goes into the cycle: (0, 0) --> (0, 1) --> (0, 2) --> (0, 1) --> (0, 0). Based on that, we return true.
Example 2:
Input: instructions = "GG" Output: false Explanation: The robot is initially at (0, 0) facing the north direction. "G": move one step. Position: (0, 1). Direction: North. "G": move one step. Position: (0, 2). Direction: North. Repeating the instructions, keeps advancing in the north direction and does not go into cycles. Based on that, we return false.
Example 3:
Input: instructions = "GL" Output: true Explanation: The robot is initially at (0, 0) facing the north direction. "G": move one step. Position: (0, 1). Direction: North. "L": turn 90 degrees anti-clockwise. Position: (0, 1). Direction: West. "G": move one step. Position: (-1, 1). Direction: West. "L": turn 90 degrees anti-clockwise. Position: (-1, 1). Direction: South. "G": move one step. Position: (-1, 0). Direction: South. "L": turn 90 degrees anti-clockwise. Position: (-1, 0). Direction: East. "G": move one step. Position: (0, 0). Direction: East. "L": turn 90 degrees anti-clockwise. Position: (0, 0). Direction: North. Repeating the instructions, the robot goes into the cycle: (0, 0) --> (0, 1) --> (-1, 1) --> (-1, 0) --> (0, 0). Based on that, we return true.
Constraints:
1 <= instructions.length <= 100
instructions[i]
is'G'
,'L'
or,'R'
.
Solutions
-
class Solution { public boolean isRobotBounded(String instructions) { int k = 0; int[] dist = new int[4]; for (int i = 0; i < instructions.length(); ++i) { char c = instructions.charAt(i); if (c == 'L') { k = (k + 1) % 4; } else if (c == 'R') { k = (k + 3) % 4; } else { ++dist[k]; } } return (dist[0] == dist[2] && dist[1] == dist[3]) || (k != 0); } }
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class Solution { public: bool isRobotBounded(string instructions) { int dist[4]{}; int k = 0; for (char& c : instructions) { if (c == 'L') { k = (k + 1) % 4; } else if (c == 'R') { k = (k + 3) % 4; } else { ++dist[k]; } } return (dist[0] == dist[2] && dist[1] == dist[3]) || k; } };
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class Solution: def isRobotBounded(self, instructions: str) -> bool: k = 0 dist = [0] * 4 for c in instructions: if c == 'L': k = (k + 1) % 4 elif c == 'R': k = (k + 3) % 4 else: dist[k] += 1 return (dist[0] == dist[2] and dist[1] == dist[3]) or k != 0
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func isRobotBounded(instructions string) bool { dist := [4]int{} k := 0 for _, c := range instructions { if c == 'L' { k = (k + 1) % 4 } else if c == 'R' { k = (k + 3) % 4 } else { dist[k]++ } } return (dist[0] == dist[2] && dist[1] == dist[3]) || k != 0 }
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function isRobotBounded(instructions: string): boolean { const dist: number[] = new Array(4).fill(0); let k = 0; for (const c of instructions) { if (c === 'L') { k = (k + 1) % 4; } else if (c === 'R') { k = (k + 3) % 4; } else { ++dist[k]; } } return (dist[0] === dist[2] && dist[1] === dist[3]) || k !== 0; }