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846. Hand of Straights

Description

Alice has some number of cards and she wants to rearrange the cards into groups so that each group is of size groupSize, and consists of groupSize consecutive cards.

Given an integer array hand where hand[i] is the value written on the ith card and an integer groupSize, return true if she can rearrange the cards, or false otherwise.

 

Example 1:

Input: hand = [1,2,3,6,2,3,4,7,8], groupSize = 3
Output: true
Explanation: Alice's hand can be rearranged as [1,2,3],[2,3,4],[6,7,8]

Example 2:

Input: hand = [1,2,3,4,5], groupSize = 4
Output: false
Explanation: Alice's hand can not be rearranged into groups of 4.

 

Constraints:

  • 1 <= hand.length <= 104
  • 0 <= hand[i] <= 109
  • 1 <= groupSize <= hand.length

 

Note: This question is the same as 1296: https://leetcode.com/problems/divide-array-in-sets-of-k-consecutive-numbers/

Solutions

  • class Solution {
        public boolean isNStraightHand(int[] hand, int groupSize) {
            Map<Integer, Integer> cnt = new HashMap<>();
            for (int v : hand) {
                cnt.put(v, cnt.getOrDefault(v, 0) + 1);
            }
            Arrays.sort(hand);
            for (int v : hand) {
                if (cnt.containsKey(v)) {
                    for (int x = v; x < v + groupSize; ++x) {
                        if (!cnt.containsKey(x)) {
                            return false;
                        }
                        cnt.put(x, cnt.get(x) - 1);
                        if (cnt.get(x) == 0) {
                            cnt.remove(x);
                        }
                    }
                }
            }
            return true;
        }
    }
    
  • class Solution {
    public:
        bool isNStraightHand(vector<int>& hand, int groupSize) {
            unordered_map<int, int> cnt;
            for (int& v : hand) ++cnt[v];
            sort(hand.begin(), hand.end());
            for (int& v : hand) {
                if (cnt.count(v)) {
                    for (int x = v; x < v + groupSize; ++x) {
                        if (!cnt.count(x)) {
                            return false;
                        }
                        if (--cnt[x] == 0) {
                            cnt.erase(x);
                        }
                    }
                }
            }
            return true;
        }
    };
    
  • class Solution:
        def isNStraightHand(self, hand: List[int], groupSize: int) -> bool:
            cnt = Counter(hand)
            for v in sorted(hand):
                if cnt[v]:
                    for x in range(v, v + groupSize):
                        if cnt[x] == 0:
                            return False
                        cnt[x] -= 1
                        if cnt[x] == 0:
                            cnt.pop(x)
            return True
    
    
  • func isNStraightHand(hand []int, groupSize int) bool {
    	cnt := map[int]int{}
    	for _, v := range hand {
    		cnt[v]++
    	}
    	sort.Ints(hand)
    	for _, v := range hand {
    		if _, ok := cnt[v]; ok {
    			for x := v; x < v+groupSize; x++ {
    				if _, ok := cnt[x]; !ok {
    					return false
    				}
    				cnt[x]--
    				if cnt[x] == 0 {
    					delete(cnt, x)
    				}
    			}
    		}
    	}
    	return true
    }
    
  • function isNStraightHand(hand: number[], groupSize: number) {
        const cnt: Record<number, number> = {};
        for (const i of hand) {
            cnt[i] = (cnt[i] ?? 0) + 1;
        }
    
        const keys = Object.keys(cnt).map(Number);
        for (const i of keys) {
            while (cnt[i]) {
                for (let j = i; j < groupSize + i; j++) {
                    if (!cnt[j]) {
                        return false;
                    }
                    cnt[j]--;
                }
            }
        }
    
        return true;
    }
    
    
  • class Solution {
        public boolean isNStraightHand(int[] hand, int groupSize) {
            if (hand.length % groupSize != 0) {
                return false;
            }
            TreeMap<Integer, Integer> tm = new TreeMap<>();
            for (int x : hand) {
                tm.merge(x, 1, Integer::sum);
            }
            while (!tm.isEmpty()) {
                int x = tm.firstKey();
                for (int y = x; y < x + groupSize; ++y) {
                    int t = tm.merge(y, -1, Integer::sum);
                    if (t < 0) {
                        return false;
                    }
                    if (t == 0) {
                        tm.remove(y);
                    }
                }
            }
            return true;
        }
    }
    
    
  • class Solution {
    public:
        bool isNStraightHand(vector<int>& hand, int groupSize) {
            if (hand.size() % groupSize) {
                return false;
            }
            map<int, int> mp;
            for (int x : hand) {
                ++mp[x];
            }
            while (!mp.empty()) {
                int x = mp.begin()->first;
                for (int y = x; y < x + groupSize; ++y) {
                    if (!mp.contains(y)) {
                        return false;
                    }
                    if (--mp[y] == 0) {
                        mp.erase(y);
                    }
                }
            }
            return true;
        }
    };
    
    
  • class Solution:
        def isNStraightHand(self, hand: List[int], groupSize: int) -> bool:
            if len(hand) % groupSize:
                return False
            cnt = Counter(hand)
            sd = SortedDict(cnt)
            while sd:
                x = next(iter(sd))
                for y in range(x, x + groupSize):
                    if y not in sd:
                        return False
                    if sd[y] == 1:
                        del sd[y]
                    else:
                        sd[y] -= 1
            return True
    
    
  • func isNStraightHand(hand []int, groupSize int) bool {
    	if len(hand)%groupSize != 0 {
    		return false
    	}
    	tm := treemap.NewWithIntComparator()
    	for _, x := range hand {
    		if v, ok := tm.Get(x); ok {
    			tm.Put(x, v.(int)+1)
    		} else {
    			tm.Put(x, 1)
    		}
    	}
    	for !tm.Empty() {
    		x, _ := tm.Min()
    		for y := x.(int); y < x.(int)+groupSize; y++ {
    			if v, ok := tm.Get(y); ok {
    				if v.(int) == 1 {
    					tm.Remove(y)
    				} else {
    					tm.Put(y, v.(int)-1)
    				}
    			} else {
    				return false
    			}
    		}
    	}
    	return true
    }
    
    
  • function isNStraightHand(hand: number[], groupSize: number): boolean {
        if (hand.length % groupSize !== 0) {
            return false;
        }
        const tm = new TreeMap<number, number>();
        for (const x of hand) {
            tm.set(x, (tm.get(x) || 0) + 1);
        }
        while (tm.size()) {
            const x = tm.first()![0];
            for (let y = x; y < x + groupSize; ++y) {
                if (!tm.has(y)) {
                    return false;
                }
                if (tm.get(y)! === 1) {
                    tm.delete(y);
                } else {
                    tm.set(y, tm.get(y)! - 1);
                }
            }
        }
        return true;
    }
    
    type Compare<T> = (lhs: T, rhs: T) => number;
    
    class RBTreeNode<T = number> {
        data: T;
        count: number;
        left: RBTreeNode<T> | null;
        right: RBTreeNode<T> | null;
        parent: RBTreeNode<T> | null;
        color: number;
        constructor(data: T) {
            this.data = data;
            this.left = this.right = this.parent = null;
            this.color = 0;
            this.count = 1;
        }
    
        sibling(): RBTreeNode<T> | null {
            if (!this.parent) return null; // sibling null if no parent
            return this.isOnLeft() ? this.parent.right : this.parent.left;
        }
    
        isOnLeft(): boolean {
            return this === this.parent!.left;
        }
    
        hasRedChild(): boolean {
            return (
                Boolean(this.left && this.left.color === 0) ||
                Boolean(this.right && this.right.color === 0)
            );
        }
    }
    
    class RBTree<T> {
        root: RBTreeNode<T> | null;
        lt: (l: T, r: T) => boolean;
        constructor(compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0)) {
            this.root = null;
            this.lt = (l: T, r: T) => compare(l, r) < 0;
        }
    
        rotateLeft(pt: RBTreeNode<T>): void {
            const right = pt.right!;
            pt.right = right.left;
    
            if (pt.right) pt.right.parent = pt;
            right.parent = pt.parent;
    
            if (!pt.parent) this.root = right;
            else if (pt === pt.parent.left) pt.parent.left = right;
            else pt.parent.right = right;
    
            right.left = pt;
            pt.parent = right;
        }
    
        rotateRight(pt: RBTreeNode<T>): void {
            const left = pt.left!;
            pt.left = left.right;
    
            if (pt.left) pt.left.parent = pt;
            left.parent = pt.parent;
    
            if (!pt.parent) this.root = left;
            else if (pt === pt.parent.left) pt.parent.left = left;
            else pt.parent.right = left;
    
            left.right = pt;
            pt.parent = left;
        }
    
        swapColor(p1: RBTreeNode<T>, p2: RBTreeNode<T>): void {
            const tmp = p1.color;
            p1.color = p2.color;
            p2.color = tmp;
        }
    
        swapData(p1: RBTreeNode<T>, p2: RBTreeNode<T>): void {
            const tmp = p1.data;
            p1.data = p2.data;
            p2.data = tmp;
        }
    
        fixAfterInsert(pt: RBTreeNode<T>): void {
            let parent = null;
            let grandParent = null;
    
            while (pt !== this.root && pt.color !== 1 && pt.parent?.color === 0) {
                parent = pt.parent;
                grandParent = pt.parent.parent;
    
                /*  Case : A
                    Parent of pt is left child of Grand-parent of pt */
                if (parent === grandParent?.left) {
                    const uncle = grandParent.right;
    
                    /* Case : 1
                       The uncle of pt is also red
                       Only Recoloring required */
                    if (uncle && uncle.color === 0) {
                        grandParent.color = 0;
                        parent.color = 1;
                        uncle.color = 1;
                        pt = grandParent;
                    } else {
                        /* Case : 2
                           pt is right child of its parent
                           Left-rotation required */
                        if (pt === parent.right) {
                            this.rotateLeft(parent);
                            pt = parent;
                            parent = pt.parent;
                        }
    
                        /* Case : 3
                           pt is left child of its parent
                           Right-rotation required */
                        this.rotateRight(grandParent);
                        this.swapColor(parent!, grandParent);
                        pt = parent!;
                    }
                } else {
                    /* Case : B
                   Parent of pt is right child of Grand-parent of pt */
                    const uncle = grandParent!.left;
    
                    /*  Case : 1
                        The uncle of pt is also red
                        Only Recoloring required */
                    if (uncle != null && uncle.color === 0) {
                        grandParent!.color = 0;
                        parent.color = 1;
                        uncle.color = 1;
                        pt = grandParent!;
                    } else {
                        /* Case : 2
                           pt is left child of its parent
                           Right-rotation required */
                        if (pt === parent.left) {
                            this.rotateRight(parent);
                            pt = parent;
                            parent = pt.parent;
                        }
    
                        /* Case : 3
                           pt is right child of its parent
                           Left-rotation required */
                        this.rotateLeft(grandParent!);
                        this.swapColor(parent!, grandParent!);
                        pt = parent!;
                    }
                }
            }
            this.root!.color = 1;
        }
    
        delete(val: T): boolean {
            const node = this.find(val);
            if (!node) return false;
            node.count--;
            if (!node.count) this.deleteNode(node);
            return true;
        }
    
        deleteAll(val: T): boolean {
            const node = this.find(val);
            if (!node) return false;
            this.deleteNode(node);
            return true;
        }
    
        deleteNode(v: RBTreeNode<T>): void {
            const u = BSTreplace(v);
    
            // True when u and v are both black
            const uvBlack = (u === null || u.color === 1) && v.color === 1;
            const parent = v.parent!;
    
            if (!u) {
                // u is null therefore v is leaf
                if (v === this.root) this.root = null;
                // v is root, making root null
                else {
                    if (uvBlack) {
                        // u and v both black
                        // v is leaf, fix double black at v
                        this.fixDoubleBlack(v);
                    } else {
                        // u or v is red
                        if (v.sibling()) {
                            // sibling is not null, make it red"
                            v.sibling()!.color = 0;
                        }
                    }
                    // delete v from the tree
                    if (v.isOnLeft()) parent.left = null;
                    else parent.right = null;
                }
                return;
            }
    
            if (!v.left || !v.right) {
                // v has 1 child
                if (v === this.root) {
                    // v is root, assign the value of u to v, and delete u
                    v.data = u.data;
                    v.left = v.right = null;
                } else {
                    // Detach v from tree and move u up
                    if (v.isOnLeft()) parent.left = u;
                    else parent.right = u;
                    u.parent = parent;
                    if (uvBlack) this.fixDoubleBlack(u);
                    // u and v both black, fix double black at u
                    else u.color = 1; // u or v red, color u black
                }
                return;
            }
    
            // v has 2 children, swap data with successor and recurse
            this.swapData(u, v);
            this.deleteNode(u);
    
            // find node that replaces a deleted node in BST
            function BSTreplace(x: RBTreeNode<T>): RBTreeNode<T> | null {
                // when node have 2 children
                if (x.left && x.right) return successor(x.right);
                // when leaf
                if (!x.left && !x.right) return null;
                // when single child
                return x.left ?? x.right;
            }
            // find node that do not have a left child
            // in the subtree of the given node
            function successor(x: RBTreeNode<T>): RBTreeNode<T> {
                let temp = x;
                while (temp.left) temp = temp.left;
                return temp;
            }
        }
    
        fixDoubleBlack(x: RBTreeNode<T>): void {
            if (x === this.root) return; // Reached root
    
            const sibling = x.sibling();
            const parent = x.parent!;
            if (!sibling) {
                // No sibiling, double black pushed up
                this.fixDoubleBlack(parent);
            } else {
                if (sibling.color === 0) {
                    // Sibling red
                    parent.color = 0;
                    sibling.color = 1;
                    if (sibling.isOnLeft()) this.rotateRight(parent);
                    // left case
                    else this.rotateLeft(parent); // right case
                    this.fixDoubleBlack(x);
                } else {
                    // Sibling black
                    if (sibling.hasRedChild()) {
                        // at least 1 red children
                        if (sibling.left && sibling.left.color === 0) {
                            if (sibling.isOnLeft()) {
                                // left left
                                sibling.left.color = sibling.color;
                                sibling.color = parent.color;
                                this.rotateRight(parent);
                            } else {
                                // right left
                                sibling.left.color = parent.color;
                                this.rotateRight(sibling);
                                this.rotateLeft(parent);
                            }
                        } else {
                            if (sibling.isOnLeft()) {
                                // left right
                                sibling.right!.color = parent.color;
                                this.rotateLeft(sibling);
                                this.rotateRight(parent);
                            } else {
                                // right right
                                sibling.right!.color = sibling.color;
                                sibling.color = parent.color;
                                this.rotateLeft(parent);
                            }
                        }
                        parent.color = 1;
                    } else {
                        // 2 black children
                        sibling.color = 0;
                        if (parent.color === 1) this.fixDoubleBlack(parent);
                        else parent.color = 1;
                    }
                }
            }
        }
    
        insert(data: T): boolean {
            // search for a position to insert
            let parent = this.root;
            while (parent) {
                if (this.lt(data, parent.data)) {
                    if (!parent.left) break;
                    else parent = parent.left;
                } else if (this.lt(parent.data, data)) {
                    if (!parent.right) break;
                    else parent = parent.right;
                } else break;
            }
    
            // insert node into parent
            const node = new RBTreeNode(data);
            if (!parent) this.root = node;
            else if (this.lt(node.data, parent.data)) parent.left = node;
            else if (this.lt(parent.data, node.data)) parent.right = node;
            else {
                parent.count++;
                return false;
            }
            node.parent = parent;
            this.fixAfterInsert(node);
            return true;
        }
    
        search(predicate: (val: T) => boolean, direction: 'left' | 'right'): T | undefined {
            let p = this.root;
            let result = null;
            while (p) {
                if (predicate(p.data)) {
                    result = p;
                    p = p[direction];
                } else {
                    p = p[direction === 'left' ? 'right' : 'left'];
                }
            }
            return result?.data;
        }
    
        find(data: T): RBTreeNode<T> | null {
            let p = this.root;
            while (p) {
                if (this.lt(data, p.data)) {
                    p = p.left;
                } else if (this.lt(p.data, data)) {
                    p = p.right;
                } else break;
            }
            return p ?? null;
        }
    
        count(data: T): number {
            const node = this.find(data);
            return node ? node.count : 0;
        }
    
        *inOrder(root: RBTreeNode<T> = this.root!): Generator<T, undefined, void> {
            if (!root) return;
            for (const v of this.inOrder(root.left!)) yield v;
            yield root.data;
            for (const v of this.inOrder(root.right!)) yield v;
        }
    
        *reverseInOrder(root: RBTreeNode<T> = this.root!): Generator<T, undefined, void> {
            if (!root) return;
            for (const v of this.reverseInOrder(root.right!)) yield v;
            yield root.data;
            for (const v of this.reverseInOrder(root.left!)) yield v;
        }
    }
    
    class TreeMap<K = number, V = unknown> {
        _size: number;
        tree: RBTree<K>;
        map: Map<K, V> = new Map();
        compare: Compare<K>;
        constructor(
            collection: Array<[K, V]> | Compare<K> = [],
            compare: Compare<K> = (l: K, r: K) => (l < r ? -1 : l > r ? 1 : 0),
        ) {
            if (typeof collection === 'function') {
                compare = collection;
                collection = [];
            }
            this._size = 0;
            this.compare = compare;
            this.tree = new RBTree(compare);
            for (const [key, val] of collection) this.set(key, val);
        }
    
        size(): number {
            return this._size;
        }
    
        has(key: K): boolean {
            return !!this.tree.find(key);
        }
    
        get(key: K): V | undefined {
            return this.map.get(key);
        }
    
        set(key: K, val: V): boolean {
            const successful = this.tree.insert(key);
            this._size += successful ? 1 : 0;
            this.map.set(key, val);
            return successful;
        }
    
        delete(key: K): boolean {
            const deleted = this.tree.deleteAll(key);
            this._size -= deleted ? 1 : 0;
            return deleted;
        }
    
        ceil(target: K): [K, V] | undefined {
            return this.toKeyValue(this.tree.search(key => this.compare(key, target) >= 0, 'left'));
        }
    
        floor(target: K): [K, V] | undefined {
            return this.toKeyValue(this.tree.search(key => this.compare(key, target) <= 0, 'right'));
        }
    
        higher(target: K): [K, V] | undefined {
            return this.toKeyValue(this.tree.search(key => this.compare(key, target) > 0, 'left'));
        }
    
        lower(target: K): [K, V] | undefined {
            return this.toKeyValue(this.tree.search(key => this.compare(key, target) < 0, 'right'));
        }
    
        first(): [K, V] | undefined {
            return this.toKeyValue(this.tree.inOrder().next().value);
        }
    
        last(): [K, V] | undefined {
            return this.toKeyValue(this.tree.reverseInOrder().next().value);
        }
    
        shift(): [K, V] | undefined {
            const first = this.first();
            if (first === undefined) return undefined;
            this.delete(first[0]);
            return first;
        }
    
        pop(): [K, V] | undefined {
            const last = this.last();
            if (last === undefined) return undefined;
            this.delete(last[0]);
            return last;
        }
    
        toKeyValue(key: K): [K, V];
        toKeyValue(key: undefined): undefined;
        toKeyValue(key: K | undefined): [K, V] | undefined;
        toKeyValue(key: K | undefined): [K, V] | undefined {
            return key != null ? [key, this.map.get(key)!] : undefined;
        }
    
        *[Symbol.iterator](): Generator<[K, V], void, void> {
            for (const key of this.keys()) yield this.toKeyValue(key);
        }
    
        *keys(): Generator<K, void, void> {
            for (const key of this.tree.inOrder()) yield key;
        }
    
        *values(): Generator<V, undefined, void> {
            for (const key of this.keys()) yield this.map.get(key)!;
            return undefined;
        }
    
        *rkeys(): Generator<K, undefined, void> {
            for (const key of this.tree.reverseInOrder()) yield key;
            return undefined;
        }
    
        *rvalues(): Generator<V, undefined, void> {
            for (const key of this.rkeys()) yield this.map.get(key)!;
            return undefined;
        }
    }
    
    

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