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3024. Type of Triangle II

Description

You are given a 0-indexed integer array nums of size 3 which can form the sides of a triangle.

  • A triangle is called equilateral if it has all sides of equal length.
  • A triangle is called isosceles if it has exactly two sides of equal length.
  • A triangle is called scalene if all its sides are of different lengths.

Return a string representing the type of triangle that can be formed or "none" if it cannot form a triangle.

 

Example 1:

Input: nums = [3,3,3]
Output: "equilateral"
Explanation: Since all the sides are of equal length, therefore, it will form an equilateral triangle.

Example 2:

Input: nums = [3,4,5]
Output: "scalene"
Explanation: 
nums[0] + nums[1] = 3 + 4 = 7, which is greater than nums[2] = 5.
nums[0] + nums[2] = 3 + 5 = 8, which is greater than nums[1] = 4.
nums[1] + nums[2] = 4 + 5 = 9, which is greater than nums[0] = 3. 
Since the sum of the two sides is greater than the third side for all three cases, therefore, it can form a triangle.
As all the sides are of different lengths, it will form a scalene triangle.

 

Constraints:

  • nums.length == 3
  • 1 <= nums[i] <= 100

Solutions

Solution 1: Sorting + Case Discussion

First, we sort the array, and then we can classify and discuss according to the definition of a triangle.

  • If the sum of the smallest two numbers is less than or equal to the largest number, then it cannot form a triangle, return “none”.
  • If the smallest number is equal to the largest number, then it is an equilateral triangle, return “equilateral”.
  • If the smallest number is equal to the middle number or the middle number is equal to the largest number, then it is an isosceles triangle, return “isosceles”.
  • Otherwise, return “scalene”.

The time complexity is $O(1)$, and the space complexity is $O(1)$.

  • class Solution {
        public String triangleType(int[] nums) {
            Arrays.sort(nums);
            if (nums[0] + nums[1] <= nums[2]) {
                return "none";
            }
            if (nums[0] == nums[2]) {
                return "equilateral";
            }
            if (nums[0] == nums[1] || nums[1] == nums[2]) {
                return "isosceles";
            }
            return "scalene";
        }
    }
    
  • class Solution {
    public:
        string triangleType(vector<int>& nums) {
            sort(nums.begin(), nums.end());
            if (nums[0] + nums[1] <= nums[2]) {
                return "none";
            }
            if (nums[0] == nums[2]) {
                return "equilateral";
            }
            if (nums[0] == nums[1] || nums[1] == nums[2]) {
                return "isosceles";
            }
            return "scalene";
        }
    };
    
  • class Solution:
        def triangleType(self, nums: List[int]) -> str:
            nums.sort()
            if nums[0] + nums[1] <= nums[2]:
                return "none"
            if nums[0] == nums[2]:
                return "equilateral"
            if nums[0] == nums[1] or nums[1] == nums[2]:
                return "isosceles"
            return "scalene"
    
    
  • func triangleType(nums []int) string {
    	sort.Ints(nums)
    	if nums[0]+nums[1] <= nums[2] {
    		return "none"
    	}
    	if nums[0] == nums[2] {
    		return "equilateral"
    	}
    	if nums[0] == nums[1] || nums[1] == nums[2] {
    		return "isosceles"
    	}
    	return "scalene"
    }
    
  • function triangleType(nums: number[]): string {
        nums.sort((a, b) => a - b);
        if (nums[0] + nums[1] <= nums[2]) {
            return 'none';
        }
        if (nums[0] === nums[2]) {
            return 'equilateral';
        }
        if (nums[0] === nums[1] || nums[1] === nums[2]) {
            return 'isosceles';
        }
        return 'scalene';
    }
    
    
  • public class Solution {
        public string TriangleType(int[] nums) {
            Array.Sort(nums);
            if (nums[0] + nums[1] <= nums[2]) {
                return "none";
            }
            if (nums[0] == nums[2]) {
                return "equilateral";
            }
            if (nums[0] == nums[1] || nums[1] == nums[2]) {
                return "isosceles";
            }
            return "scalene";
        }
    }
    

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