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2353. Design a Food Rating System

Description

Design a food rating system that can do the following:

  • Modify the rating of a food item listed in the system.
  • Return the highest-rated food item for a type of cuisine in the system.

Implement the FoodRatings class:

  • FoodRatings(String[] foods, String[] cuisines, int[] ratings) Initializes the system. The food items are described by foods, cuisines and ratings, all of which have a length of n.
    • foods[i] is the name of the ith food,
    • cuisines[i] is the type of cuisine of the ith food, and
    • ratings[i] is the initial rating of the ith food.
  • void changeRating(String food, int newRating) Changes the rating of the food item with the name food.
  • String highestRated(String cuisine) Returns the name of the food item that has the highest rating for the given type of cuisine. If there is a tie, return the item with the lexicographically smaller name.

Note that a string x is lexicographically smaller than string y if x comes before y in dictionary order, that is, either x is a prefix of y, or if i is the first position such that x[i] != y[i], then x[i] comes before y[i] in alphabetic order.

 

Example 1:

Input
["FoodRatings", "highestRated", "highestRated", "changeRating", "highestRated", "changeRating", "highestRated"]
[[["kimchi", "miso", "sushi", "moussaka", "ramen", "bulgogi"], ["korean", "japanese", "japanese", "greek", "japanese", "korean"], [9, 12, 8, 15, 14, 7]], ["korean"], ["japanese"], ["sushi", 16], ["japanese"], ["ramen", 16], ["japanese"]]
Output
[null, "kimchi", "ramen", null, "sushi", null, "ramen"]

Explanation
FoodRatings foodRatings = new FoodRatings(["kimchi", "miso", "sushi", "moussaka", "ramen", "bulgogi"], ["korean", "japanese", "japanese", "greek", "japanese", "korean"], [9, 12, 8, 15, 14, 7]);
foodRatings.highestRated("korean"); // return "kimchi"
                                    // "kimchi" is the highest rated korean food with a rating of 9.
foodRatings.highestRated("japanese"); // return "ramen"
                                      // "ramen" is the highest rated japanese food with a rating of 14.
foodRatings.changeRating("sushi", 16); // "sushi" now has a rating of 16.
foodRatings.highestRated("japanese"); // return "sushi"
                                      // "sushi" is the highest rated japanese food with a rating of 16.
foodRatings.changeRating("ramen", 16); // "ramen" now has a rating of 16.
foodRatings.highestRated("japanese"); // return "ramen"
                                      // Both "sushi" and "ramen" have a rating of 16.
                                      // However, "ramen" is lexicographically smaller than "sushi".

 

Constraints:

  • 1 <= n <= 2 * 104
  • n == foods.length == cuisines.length == ratings.length
  • 1 <= foods[i].length, cuisines[i].length <= 10
  • foods[i], cuisines[i] consist of lowercase English letters.
  • 1 <= ratings[i] <= 108
  • All the strings in foods are distinct.
  • food will be the name of a food item in the system across all calls to changeRating.
  • cuisine will be a type of cuisine of at least one food item in the system across all calls to highestRated.
  • At most 2 * 104 calls in total will be made to changeRating and highestRated.

Solutions

  • using pis = pair<int, string>;
    
    class FoodRatings {
        map<string, pis> mp;
        map<string, set<pis>> t;
    
    public:
        FoodRatings(vector<string>& foods, vector<string>& cuisines, vector<int>& ratings) {
            int n = foods.size();
            for (int i = 0; i < n; ++i) {
                string a = foods[i], b = cuisines[i];
                int c = ratings[i];
                mp[a] = pis(c, b);
                t[b].insert(pis(-c, a));
            }
        }
    
        void changeRating(string food, int newRating) {
            pis& p = mp[food];
            t[p.second].erase(pis(-p.first, food));
            p.first = newRating;
            t[p.second].insert(pis(-p.first, food));
        }
    
        string highestRated(string cuisine) {
            return t[cuisine].begin()->second;
        }
    };
    
    /**
     * Your FoodRatings object will be instantiated and called as such:
     * FoodRatings* obj = new FoodRatings(foods, cuisines, ratings);
     * obj->changeRating(food,newRating);
     * string param_2 = obj->highestRated(cuisine);
     */
    
  • from sortedcontainers import SortedSet
    
    
    class FoodRatings:
        def __init__(self, foods: List[str], cuisines: List[str], ratings: List[int]):
            self.mp = {}
            self.t = defaultdict(lambda: SortedSet(key=lambda x: (-x[0], x[1])))
    
            for a, b, c in zip(foods, cuisines, ratings):
                self.mp[a] = (b, c)
                self.t[b].add((c, a))
    
        def changeRating(self, food: str, newRating: int) -> None:
            b, c = self.mp[food]
            self.mp[food] = (b, newRating)
            self.t[b].remove((c, food))
            self.t[b].add((newRating, food))
    
        def highestRated(self, cuisine: str) -> str:
            return self.t[cuisine][0][1]
    
    
    # Your FoodRatings object will be instantiated and called as such:
    # obj = FoodRatings(foods, cuisines, ratings)
    # obj.changeRating(food,newRating)
    # param_2 = obj.highestRated(cuisine)
    
    
  • class FoodRatings {
        private Map<String, TreeSet<Pair<Integer, String>>> d = new HashMap<>();
        private Map<String, Pair<Integer, String>> g = new HashMap<>();
        private final Comparator<Pair<Integer, String>> cmp = (a, b) -> {
            if (!a.getKey().equals(b.getKey())) {
                return b.getKey().compareTo(a.getKey());
            }
            return a.getValue().compareTo(b.getValue());
        };
    
        public FoodRatings(String[] foods, String[] cuisines, int[] ratings) {
            for (int i = 0; i < foods.length; ++i) {
                String food = foods[i], cuisine = cuisines[i];
                int rating = ratings[i];
                d.computeIfAbsent(cuisine, k -> new TreeSet<>(cmp)).add(new Pair<>(rating, food));
                g.put(food, new Pair<>(rating, cuisine));
            }
        }
    
        public void changeRating(String food, int newRating) {
            Pair<Integer, String> old = g.get(food);
            int oldRating = old.getKey();
            String cuisine = old.getValue();
            g.put(food, new Pair<>(newRating, cuisine));
            d.get(cuisine).remove(new Pair<>(oldRating, food));
            d.get(cuisine).add(new Pair<>(newRating, food));
        }
    
        public String highestRated(String cuisine) {
            return d.get(cuisine).first().getValue();
        }
    }
    
    /**
     * Your FoodRatings object will be instantiated and called as such:
     * FoodRatings obj = new FoodRatings(foods, cuisines, ratings);
     * obj.changeRating(food,newRating);
     * String param_2 = obj.highestRated(cuisine);
     */
    
    
  • import (
    	"github.com/emirpasic/gods/v2/trees/redblacktree"
    )
    
    type pair struct {
    	rating int
    	food   string
    }
    
    type FoodRatings struct {
    	d map[string]*redblacktree.Tree[pair, struct{}]
    	g map[string]pair
    }
    
    func Constructor(foods []string, cuisines []string, ratings []int) FoodRatings {
    	d := make(map[string]*redblacktree.Tree[pair, struct{}])
    	g := make(map[string]pair)
    
    	for i, food := range foods {
    		rating, cuisine := ratings[i], cuisines[i]
    		g[food] = pair{rating, cuisine}
    
    		if d[cuisine] == nil {
    			d[cuisine] = redblacktree.NewWith[pair, struct{}](func(a, b pair) int {
    				return cmp.Or(b.rating-a.rating, strings.Compare(a.food, b.food))
    			})
    		}
    		d[cuisine].Put(pair{rating, food}, struct{}{})
    	}
    
    	return FoodRatings{d, g}
    }
    
    func (this *FoodRatings) ChangeRating(food string, newRating int) {
    	p := this.g[food]
    	t := this.d[p.food]
    
    	t.Remove(pair{p.rating, food})
    	t.Put(pair{newRating, food}, struct{}{})
    
    	p.rating = newRating
    	this.g[food] = p
    }
    
    func (this *FoodRatings) HighestRated(cuisine string) string {
    	return this.d[cuisine].Left().Key.food
    }
    
    /**
     * Your FoodRatings object will be instantiated and called as such:
     * obj := Constructor(foods, cuisines, ratings);
     * obj.ChangeRating(food,newRating);
     * param_2 := obj.HighestRated(cuisine);
     */
    
    

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